
A project of infocom.elsewhere.org (copied here with permission) |
| Zork II -- The Wizard of Frobozz |
|
The Wizard appears, floating nonchalantly in the air beside you. He grins sideways at you.
The Wizard incants "Fantasize," but nothing happens. He shakes the wand. Nothing happens. With a slightly embarrassed glance in your direction, he vanishes.
EXPECT THE UNEXPECTED WHEN YOU TAKE ON ZORK II: THE WIZARD OF FROBOZZ.
As you explore the subterranean realm of Zork, you'll continually be confronted with new surprises. Chief among these is the Wizard himself, who'll constantly endeavor to confound
you with his capricious powers. But more than that, you'll face a challenge the likes of which you've never experienced before. |
| G.U.E. On Nine Zorkmids a Day |
|
The copyright on all Infocom material, including the Infocom name and the names of all Infocom games, is owned by Activision, Inc., and is used here without explicit
permission. I don't think they mind, though. |